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Atari Lynx

 


Atari Lynx - 1989. After designing the advanced Commodore Amiga home computer, R.J. Mical and Dave Needle decided to create the first color portable programmable game system. Introduced at a price of $149, the Lynx's CPU was an 8-bit microprocessor, and its screen was large and capable of displaying detailed colorful images.


 
 

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Atari Lynx System
Atari Lynx System Info $89.99


  • [ 1 ]

Werner Domroese 
werner5@hotmail.com 
Sunday, July 8, 2001 at 15:37:20 
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The 6502 custom CPU is indeed 8-bit in terms of addressable memory without bankswitching and buswidth. However, the other components of the system and its architecture as a whole, were 16-bits. The Lynx looks like a 16-bit system because of the heavy use of its custom chips. Unlike PC's, most of the processing load is divided over multiple specialized custom chips. This is the exact opposite of the Jaguar situation. Most games for the Jag look like 16-bit titles while the Jag is commonly accepted as a 64-bits _SYSTEM_. Most games for the Lynx look like 16-bit titles too (only the 6502C is 8-bits). Early prototypes of Lynxes were meant to link-up through infrared in stead of link cables. Another nice detail: The Atari Jaguar was meant to have games in which you could hook up your Lynx to the Jaguar as an advanced controller with its own personal display, so you could use it like a rear mirror in racing games or as a console display or a tracker thing for Alien vs Predator and so on. It fact, it could have been used in the exact same way as Nintendo plans to use it's Gameboy Advance as a controller for their GameCube. And last but not least: there are quite a few Lynx games that allow multiplayer networking. Not 2 Lynxes, like with two Gameboys or Gamegears, but up to 8 Lynxes linked together are supported in several games (like Slimeworld and Xenophobe). The serial link system itself should be capable of linking 32 machines together without repeaters or line drivers. 
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 Knuckles knuckles@home.com 
Thursday, August 31, 2000 at 15:29:26
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An absolutely fabulous full colour system that was marred by a lack of marketing, third party development and the general sense of apathy by the the evolving (read bankrupt) Atari of the late eighties early nineties. This was the Gameboy killer, unfortunately like most Atari products of the era it was decimated by poor sales, support, marketing and a general malaise perpatrated primarily by Atari's lack of market presence. Robotron 2049 and California Games were my two favorites. If you see one of these it is a must have for the collecting ehthusiast and its' full colour screen has depth that has yet to be beaten in the world of hand held electronics. One major downside of this beheamoth was it's daunting size and it major battery consumption. This system made the Gamegear (SEGA) look like the Gameboy classic. 
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Clark Swinford chswinford@yahoo.com 
Wednesday, April 26, 2000 at 00:21:31 
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Pictured above is the Lynx 2, basically the same as the Lynx 1, but in a smaller case. Lynx allowed you to swap controls and play left-handed. I was under the impression that Lynx was 16-bit. In a side-by-side comparison to Game Gear (a contemporary 8-bit color hand-held) the Lynx is vastly superior. Unfortunatly, the same lack of third party support that killed all other post 2600 Atari products was the downfall of the Lynx.