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Description
B-17 Bomber for the Intellivision.
The object of the game was to earn points by bombing targets displayed on a map that represented continental Europe and the surrounding seas. There were four categories of targets:- Antiaircraft guns (one point)
- Airports (five points)
- Factories (estimated 20 to 100 points; factories further inland were more challenging to reach and therefore worth more points)
- Ships (estimated 5 to 40 points; larger ships were worth more points)
Bombing one's own territory (the United Kingdom) resulted in an estimated score of -200 points. The keypad overlay for this game, like those of many of the more complex Intellivision games, was essential. It provided the player with convenient access to various important screens: - The "Pilot" screen (used to avoid enemy antiaircraft fire or "flak")
- The "Bomb bay" screen (used to bomb targets by centering the bomb-sight on them, leading them the appropriate amount, and releasing the desired amount of bombs)
- The "Map" screen (used to select targets and to monitor the aircraft's location throughout a mission)
- The "Gauges" screen (used to monitor the aircraft's gauges, of which "fuel" was the most significant)
- The four "Gun" screens (used to operate the aircraft's four guns -- located at 3, 6, 9, and 12 o'clock -- in order to shoot down enemy fighters)
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