BlazBlue: Calamity Trigger is a 2D fighting game by Arc System Works,
the studio that created the distinctive
guilty Gear series. As the
developer's first 2D fighter developed for high-definition systems,
BlazBlue features fast, anime-inspired fighting action, which plays out
over detailed, multi-layered backgrounds, with flashy, sometimes
psychedelic visual effects for special attacks and big hits. The
fighting takes on a certain rhythm, as there is a split second pause
after each hit, giving players who can catch on to the cadence a chance
to use the brief freezes to time their next move or counterattack. The
action is very fast, and without the stuttering pauses, few humans could