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Teenage Mutant Ninja Turtles (NES)

Teenage Mutant Ninja Turtles (NES)
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Description
Steam rises from Wall Street sewers like hot breath from a pack of wild dogs. Just below the pavement's puddle strewn surface, the Teenage Mutant Ninja Turtles have gathered around the leftovers of a family reunion sized sausage pizza with extra sauce. Usually these party dudes would inhale the mozzarella platter as if it were the last " za" on Earth, but not tonight.

You see, only hours ago, their trusted friend, April O'Neil was kidnapped from her mobile news van by the vile, ruthless, terrorist bully SHREDDER. He's a Slice-O-Matic crum, a villain more vicious than an army of mind altered Bruce Lees.

With their lovely cohort held hostage, the fearless foursome must concoct a way to rescue April before Shreeder brain-washers her into joining his Ninjitsu Foot Clan. They'll combine this treacherous task with the mission they've been on since their mutated beginnings - to thrash Shredder mission they've been on since their mutated beginnings- to thrash Shredder and capture his Life Transformer Gun, the lone piece of technology that can turn their rat friend, Splinter, back into the man he used to be.

So take control of these heroes in a half shell, and either claim total victory over New York's premier Kick Man... or lead them onto the menu at McTurtles (Home of the Quarter Flounder with Cheese).

Your initial goal is to rescue the fair maiden, April, a hip version of a medieval damsel in distress. But your ultimate objective is to battle through the streets and sewers of New York until you score a victory at the TECHNODROME, home of the evil Shreeder and his Life Transformer Gun.

To reach this territory of terror, you must overcome six levels of adventure without getting all four turtles captured by Shredder's Foot Clan Warriors. Each level has several stages. Along the way, your every instinct will be challenged both above ground and below, and imprisonment will happen swiftly in your Life Line runs down or you're run down by a Roller Car. Once a turtle is captured, he is out of action until you find and rescue him. At the end of each level, you'll unfortunately find a Karate Boss who is anxiously waiting to turn you into turtle soup.

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