Adventure Vision

Adventure Vision





The Adventure Vision game system, released in 1982 by Entex Industries, is a vintage handheld gaming device that aimed to provide a unique and immersive gaming experience. While it had a short-lived presence in the gaming market, the Adventure Vision remains a fascinating relic of its time.

Design and Hardware:
The Adventure Vision boasted a distinctive and visually striking design for its era. Its most notable feature was the use of a transparent, vacuum fluorescent display (VFD) screen. This unique display technology set it apart from other handheld consoles of the time, which typically used LCD screens. The VFD screen gave games a neon-like glow and a distinctive aesthetic.

Game Library:
One of the key drawbacks of the Adventure Vision was its limited game library. It only had a total of three games available: "Space Force," "Turtle Bridge," and "Super Cobra." While these games were relatively innovative for their time and offered decent gameplay experiences, the lack of variety and the small selection hampered the system's appeal.

Gameplay and Interaction:
The gameplay on the Adventure Vision was relatively straightforward, with each game having its own unique mechanics. Players controlled the action through a combination of buttons and a rotary dial, which was used to move characters or objects on the screen. While the controls were functional, they lacked the precision and complexity found in other contemporary gaming systems.

Technical Limitations:
The Adventure Vision's most significant limitation was its reliance on VFD technology. While the display was distinctive, it had limited graphical capabilities and could only display monochromatic visuals. This meant that games lacked the detailed graphics and vibrant colors seen in other gaming systems of the time.

Legacy and Reception:
The Adventure Vision is not widely remembered as a successful gaming system. It faced tough competition from other handheld devices, such as the Nintendo Game & Watch series, which offered a broader selection of games and more appealing visuals. Additionally, the Adventure Vision's short lifespan and small game library hindered its success in the market.

Collector's Item:
Today, the Adventure Vision is considered a collector's item, primarily due to its rarity and unique display technology. Collectors and enthusiasts often seek it out for its historical significance and as a curiosity of early handheld gaming.

In summary, the Adventure Vision game system was an intriguing but ultimately limited gaming device. Its unique transparent VFD display set it apart from its peers, but its small game library and technical limitations prevented it from becoming a major player in the gaming industry. While it may not have left a significant mark on the history of gaming, it remains an interesting artifact for those interested in the evolution of handheld gaming technology.

 
Omar  ODOMINGO@prodigy.net  on Tuesday, March 13, 2001 at 17:40:54 
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I don't know about this system but the PlayStation one can do the same thing well the new model that is.in stores, they sell a screen that attaatches to playstation.therse two LCD screen and a video screen.  it has speakers in the screen like a t.v. you could play it in the car with the battery adapter or on t.v. or with the PlayStation at home connected with ac adapter 
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Pumpkito  pumpkito@home.com  on Friday, September 1, 2000 at 14:00:11 
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"Adventure Vision was considered state-of-the-art in 1983 as it was the only tabletop cartridge-based game system (unless you consider the Vectrex as such as well). Entex's machine required no TV hook-up since the screen was built-in, with 6000 light locations to create images with more than 20 times the resolution of any table-top game on the market at the time. It used four "D" batteries (not included) and came with a Defender game cartridge. Adventure Vision also featured a full fidelity speaker that produced unrivaled sound effects."