Magnavox Odyssey 2
 
The Odyssey 2 was born in 1978,  and even though it didn't have as lucrative a following as the Atari or Colecovision, it still managed to have one million units sold by 1983.  One of the main features of the Odyssey was the self-contained keyboard, which no other gaming console had at the time.  This was to be incorporated into educational games.  Mainly, the keyboard was used to select the different games and difficulty levels on the cartridges.

Magnavox Odyssey 2

 
Josh Brown  lurch87@hotmail.com  on Wednesday, May 17, 2000 at 10:15:53 
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Magnavox was sued by atari for their K.C. Munchkin game being too similar to Pac-Man.  Atari won the lawsuit and that was about the time the Odyssey2 went off of the shelves. 

It is rumored that Magnavox actually made more money off of lawsuits dealing with the Odyssey and Odyssey 2 than they ever made from the sale of the systems and games. 
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Jt august  starsabre@att.net  on Saturday, February 26, 2000 at 23:57:16 
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There were 49 US titles for the O^2, although there were several more released by parent company Philips Electronics in Europe, including a Chess module, a BASIC programming module, and the G7400 -  
the European version of the cancelled Odyssey^3.

Odyssey is the only system to date to release board games that used the game system as part of their game play; these three games were released as part of the Master Strategy Series.

Power Lords - the last game released - is believed to have less than 20,000 copies having made it to the streets, making this the rarest title on the platform, and the only title that does not have a European videopack counterpart. 
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Paul Leonard  ratzo66@hotmail.com  on Monday, January 10, 2000 at 22:50:41 
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It was a cheap system with worse graphics than even the atari 2600. The only good thing about this system is the little voice simulater 
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