Features:
PETS (Positive Encounter and Tactics System) - A revolutionary feature to RPGs in which players can setup traps and decoys in the environment prior to going into battle against monsters.
"Survival" Game Play - Players are challenged with an abundance of enemies and a large variety of strategic elements such as deciding whether to fight or avoid enemies, or timing when to attack.
Ability Point System - All actions, including spells and attacks, will cost Ability Points (AP's). The accumulation of AP's can be used to deliver more powerful attacks or combos.
SOL (Scenario Overlay System) - What theplayer has accomplished up to that point carries over to the newly restarted game. Not only do Experience Points and items carry over but, in-game events and dungeons will change based on the player's previous accomplishments.