Remember the last time that you dragged a foot peg through a supertight
turn, crested a steep hill at 12,000 RPMs, and then slid down the
backside toward the finish line neck-and-neck with the race favorite?
Can't recall? Then add that memory to your gray matter with
Supercross 2000.
EA Sports's exclusive license with PACE Motor Sports brings the
immensely popular extreme sport of supercross racing to the Nintendo 64
with all of the muscle-jolting, dirt-flying fun of the real thing.
Similar to motocross racing's cross-country, outdoor track
competitions, supercross takes place inside stadiums on massive mounds
of dirt. The action is exhausting, with slides, jumps, dips, and
open-throttled runs to the finish.
In Supercross 2000,
riders can progress through an entire season of racing, nail stunt
after stunt in the freestyle jump-off mode, or challenge a friend in
split-screen, head-to-head racing. More than 25 authentic supercross
and freestyle riders--including Mike LaRocco and Jeff Emig--are
available, as well as factory bikes such as the Honda CR, Suzuki RM,
and Kawasaki KX.
The game pays careful attention to realistic
physics, so players will virtually feel every dip, skid, and big-air
jump. And as the dirt track shifts and moves into ruts and grooves
beneath the riders' wheels, players must constantly make subtle
adjustments to keep control. It's loud, fast--and
memorable--stomach-churning fun.