You have 0 item(s).
Total: $0.00
 
Wario Ware: Smooth Moves (Wii)
DS Replacement Retail Game Cartridge Case
Nintendo Gamecube System
Playstation 2 System
Nunchuk Controller (Wii)
Super Deluxe Dance Pad for PS2/ PS1
PS4 Replacement Retail Blu-Ray Game Case
Nintendo 64 Controller (N64)
Pokemon Platinum Version (DS)
Game Boy Advance System
 
 
Sly 3: Honor Among Thieves (PS2)
Fire Pro Wrestling Returns (PS2)
Call of Duty 3 (Wii)
Harvest Moon: Tree of Tranquility (Wii)
Wipeout: The Game (Wii)
Chronicles of Narnia Lion Witch and the Wardrobe (PS2)
Megaman X8 (PS2)
Medal of Honor Heroes 2 (Wii)
Breath of Fire 3 (Playstation)
Nectaris (Playstation)
Blood Omen: Legacy of Kain (PSX)
Transformers The Game (PS2)
Mortal Kombat 3 (SNES)
MVP Baseball 2004 (Gamecube)
Wii Play / No Remote (Wii)
Medal of Honor Frontline (PS2)
Legacy of Kain Soul Reaver (PSX)
Spyro: Enter the Dragonfly (Gamecube)
Mario Kart (Wii)
Final Fantasy IX (Playstation)
Final Fantasy X-2 (PS2)
Legend of Dragoon (Playstation)
Super Mario Brothers 2 (NES)
 
 
 
View price in:  
> Nintendo DS
Nintendo DS Titanium
Name: Nintendo DS Titanium
Your Price:
$59.49
Stock Status: 0
Notify Me When Stock Is Available




Customers who bought this item also bought

  • Game Boy Advance SP System with AC
  • RetroN 3 Video Gaming System for NES, SNES & Genesis
  • Nintendo DS Light System
  • Nintendo Wii System




  • Description
    Nintendo's latest innovation, code-named Nintendo DS, provides users with a unique game-play experience using features never before offered by any other home console or hand-held game system. This portable personal entertainment and communications unit provides new perspectives on dual screens, new control using both touch and voice, and new connections with 2 kinds of wireless gameplay.



    Product Reviews

    Write an online review and share your thoughts.
    ds is slamin
    by MILES BOYD from New York United States
    26 Jun 2006

    this potble system is very inovative i recommend it to any body .


    Features:

    Dual Screens: Two LCD screens offer one of the most groundbreaking game-play advances ever developed: experiencing a game from two perspectives at once. Imagine the possibilities. In a racing game, drivers might see their own vehicle's perspective on one screen and an overall track view on the other. In a role-playing game, the action could take place on the first screen while the second provides a reference for a player's tools inventory. Game play also could use both screens at once, offering a giant boss for heroes to defeat. In the future, games could be created allowing users to play games on one screen while text messaging other DS users on the other. Each 3-inch screen can reproduce a true 3-D view and is backlit to assure comfortable play in any lighting condition.

    Touch Screen: The lower screen will offer something never before provided by any game device: PDA-like touch capabilities. Players no longer have to rely on just buttons to move characters or shift perspectives. They can navigate menus or access inventory items simply by touching the screen with stylus or fingertip. A software-based keyboard might even allow the screen to be used as an input center for games and messaging. The possibilities are limited only by developers' imaginations. The screen will have a tougher film cover for durability, and will come with a stylus.

    Wireless: DS users will be able to connect with a local wireless network of up to 16 players. Nintendo's guaranteed range is 30 feet, but will extend far beyond that depending on circumstances. It assures high response rates required for real time game play, and will make use of both IEEE 802.11 and Nintendo's proprietary communication protocol, which provides low battery consumption. Players will be able to chat and play games without any connecting cords, completely untethered. The DS technology also provides for a wireless LAN connection, which could allow a theoretically infinite number of players to connect at a hot spot and compete at a central game hub on the Internet, even if they're thousands of miles apart.

    Wireless Game Sharing: If software developers desire, multiple players can compete in wireless games, even if only one person has a game card inserted. Players could also test-play games for themselves as long as they stayed connected. 3-D: With the newly developed graphics engine, DS can reproduce impressive 3-D renderings that can surpass images displayed on the Nintendo 64. Games will run at 60 frames per second, and allow details like fog effects and cel shading. Sound: The 16-channel sound allows for greatly expanded use of voices and music, and a richer, more immersive game experience. A plug for headphones transmits stereo sound.

    Battery & Power Management: The battery is rechargeable and the unit features a low-energy-consumption design. The DS also has Power Management functions of Sleep mode and Standby mode. In Sleep mode, players can stop and resume game play whenever they like. If the user receives a message from a friend or user nearby, DS activates itself from Standby mode.

    New Media: For its compact cards, the unit uses newly developed semiconductor memory, which allows for lower cost, shorter manufacturing time and memory capacity of more than one gigabit of information.

    Dual Slots: Nintendo DS makes a vast library of Game Boy Advance games readily available. Developers could find ways to make new connections between GBA games and DS games.