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Monster Seed (Playstation)

Monster Seed (Playstation)
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Description
Monster Seed Is a Monster of a game so hatch a plan and off you go.  
Over 50 eggs to find, 97 monsters, and 5 different characteristics for each monster
The player controls Master Daniel a ruler of monsters, together you must venture forth, through a dungeon map fighting enemies and solving the riddles encountered on the way.
The way the game unfolds is up to you, what you create you but to battle. Enjoy the fun of creating your own ultra-powerful monsters and take advantage of the 150 fighting commands and 200 magical commands at your disposal.
 

All items 
At the options screen, press R2, L1, R1, L2, R2, L1, R1, L2, L2 

See the Ending 
At the Title/Main Menu screen enter L2, R1, L1, R2, L2, R1, L1, R2, R2. You'll hear a sound to confirm that the code worked. A new menu option called "Ending" will appear underneath the others. Accessing it
will allow you to get the ending of the game.
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here are some of the monsters abilities by Blizzard australia 11 Jun 2008
here are some of the monsters abilities

here is some info AGROO
Call: Quite fast
Feature: It is good at using the magic of fire rather than the fire's power,
and loves to use its two tentacles to play with fire.
Attack : - Crimson Rage, effect: none
- Mela Mela, effect: none
- Mela Mischied, effect: none
- Mela Crash, effect: none
- Mela Anger, effect: none

ANG-OOLIA
Call: Quite fast
Feature: It has big eyes, a big nose and a smart mane. Anyone who gets close
would be affected by mad pig disease.
Attack : - Wheepit, effect: madness
- Gult Har Gas, effect: insanity (-)(-)
- Mela Mischied, effect: none
- Mela Crash, effect: none
- Mela Magic Hot Mega, effect: none

BABLOW
Call: Quite fast
Feature: Its body is in a semi liquid state. Therefore its movement is slow,
but it has battling offensive power. It is unexpectedly pleasant and
intellectual.
Attack : - Bubbly slide, effect: none

CHAM CHAM
Call: Fast
Feature: It has wings that expand and contract. It is good at attacking with
electricity's power. It collects magic power using its wings as a
lightning rod.
Attack : - Tenpoint, effect: none
- Diamond Kill, effect: none
- Light Ball, effect: none
- Elethink, effect: none
- Stryclaws, effect: none

FLAMISK
Call: Quite fast
Feature: A fairy beast with a shiny coat. It looks pretty and is popular among
people. It has recently become quite arrogant.
Attack : - Twoflash, effect: blindness
- Leg stamp, effect: none
- Mela Chate, effect: fire element (+)
- Ele Chate, effect: electric element (+)
- har Chate, effect: light element (+)

GARIDOLA
Call: Fast
Feature: A meat-eating monster with an enormous mouth which makes it look like
a prehistoric dinosaur. It is always violent and destructive.
Attack : - Garrill Gubble, effect: none

GUTCHON
Call: Fast
Feature: It is the same as the coat of a stray dog after it's rained, and it is
quite dirty.
Attack : - Guriguri, effect: Unknown
- Vita Meest, effect: maximum HP (-)
- Mine Mule, effect: maximum MP (-)
- Sault Mule, effect: attack strength (-)
- Badigh Mule, effect: strike defence (-)
- Madik Mule, effect: spiritual defence (-)
- Agile Meest, effect: agility (-)
- Abile Meest, effect: dynamism (-)

KAM FOE
Call: Quite fast
Feature: It has a modest personality and dislikes fighting. However, it is very
curious.
Attack : - Patching, effect: none
- Stone Dissua, effect: recover from petrification
- Jing Dissua, effect: recover from paralysis
- Guld Dissua, effect: recover from insanity
- Nell Cherin, effect: water element (+)
- Bon Cherin, effect: gas element (+)

KIRIGALOO
Call: Fast
Feature: It has a floppy face and unsettled movements. It is selfish, and it is
not normal whichever way you look at it!
Attack : - Killic Kick, effect: none

KOOGESELF
Call: Quite fast
Feature: It is a creature which looks like a flower, floating in the air. The
more beautiful it is, the more poison it has.
Attack : - Seaflower, effect: paralysis
- Nell Mule, effect: water element (-)
- Fro Mule, effect: ice element (-)
- Har Meest, effect: light element (-)
- Nell Muga, effect: water element (-)

NOOT
Call: Fast
Feature: It is quiet. It is difficult to know what it is thinking or even where
it is looking. It likes talking to itself.
Attack : - Krecrazy, effect: madness
- Vita Mule, effect: maximum HP (-)
- Mine Mule, effect: maximum MP (-)
- Sault Mule, effect: attack strength (-)
- Badigh Mule, effect: strike defense (-)
- Madik Mule, effect: spiritual defense (-)
- Agile Mule, effect: agility (-)
- Abile Mule, effect: dynamism (-)

PARA
Call: Fast
Feature: A normal species in the process of dividing into two parts.
Nickname: Defect.
Attack : - Tumbling, effect: none

PIRE
Call: Fast
Feature: A normal species in the process of dividing into two parts.
Nickname: Defect, but it thinks it is a complete body.
Attack : - Hoppoo, effect: none
- Mela Mela, effect: none

PORSCHKA
Call: Fast
Feature: A monster with a gentle heart who thinks its destiny is to help the
wounded.
Attack : - Porshcapo, effect: none
- Vita See, effect: recover HP
- Vita Emmer, effect: recover HP
- Har Cherin, effect: light element (+)
- Mela Cherin, effect: fire element (+)
- Badigh Cherin, effect: strike defense (+)

RANDOL
Call: Quite fast
Feature: What is known as a mole on Earth started to live above the ground.
It has a useful drill on its nose.
Attack : - Slash, effect: none
- Nose Drill, effect: paralysis

URUGARU
Call: Quite fast
Feature: Its brain is quite slow, causing it to talk slowly.
Attack : - Wolkick, effect: none
- Vita See, effect: recover HP
- Vita Seeth, effect: recover HP
- Vita Emmer, effect: recover HP
- Guld Dissua, effect: recover from insanity
- Jing Dissua, effect: recover from paralysis
- Stone Dissua, effect: recover from petrification

YAAGI
Call: Normal
Feature: An insect that walks on two legs. It wants to do things that its
opponent dislikes. It attacks by causing magic with its two tentacles.
Attack : - Bug head, effect: deep sleep
- Eyene Harth, effect: blindness (-)
- Stone Harth, effect: petrify (-)
- Stone Harne, effect: petrify (-)(-)
- Guld Harne, effect: insanity (-)


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MONSTER ITEMS LIST
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- Acidnamin
It raises acidity's power to a maximum of +8.
Its' side-effects after use influence water's power and ice's power.

- Confusion liquor
It influences every status, although the effect and side-effects of its
durable attributes after use are unknown.

- Elefray (learned Light Ball)
Magic memory item.
Aggressive magic to life force by electricity, with ordinary power.

- Ishin
It raises ice's power to a maximum of +8.
Its' side-effects after use influence fire's power and gas' power.

- Lightmeton
It raises light's power to a maximum of +8.
Its' side-effects after use influence ice's power, sound's power and
electricity's power.

- Melafray (learned Mera Mischied)
Magic memory item.
Aggressive magic to life force by fire, with ordinary power.

Sorry but that item cheat doesn't work .....

the tnt is in a shed off looking the mines.... go into the mines and look around try every cart by going forward and back there should be 3 or 4 sets then on one of them you will see a bridge when you go back you will see a place to jump off do so and look around then you will find the warehouse which you use to blow up the wall if any body needs any more info contact me and i will try and help you i am at Shinji25@hotmail.com

happy hunting


I'm kinda stuck by Dave 11 Jun 2008
I wish I knew more about the game, but I'm kinda stuck. What do you do after you get the herb from Jedes Mine?


defense by Strider 11 Jun 2008
Don't put your monsters on defense because they will commit suicide sometimes.


the key to liberate kal by mark 11 Jun 2008
does someone nous where to find the key to liberate kal when she is prisoner
pleas e-mail me


Where is this option screen? by cna_21 11 Jun 2008
I've been trying 2 get the all items cheat 2 work.....but.....there's a problem. Where is this option screen?