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> Classic Systems> Atari Lynx
Atari Lynx System
Name: Atari Lynx System
Your Price:
$99.99
Manufacturer Name: Atari
Stock Status: 0
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  • Description
    The Lynx was the world's first hand-held color video game system. Sold by Atari, the Lynx offered true multi-player competition, built-in 3D and distortion graphic effects, reversible controls, and fast arcade action.


    Product Reviews

    Write an online review and share your thoughts. View All    
    The Atari Lynx
    by David Pugh from North Carolina United States
    21 Aug 2015

    The Atari Lynx did achieve moderate success, especially in European markets. Unfortunately it was hindered by its initial high price, poor battery life and lack of software support that allowed the Game Boy juggernaut to take control of the portable market. By the time the Lynx was officially discontinued by Atari in 1995 it had an official games library of just 72 games. Within that meagre amount though was a very high portion of real quality; in fact I’d argue that it has the best good-to-bad games ratio of any platform out there! The Lynx was particularly well regarded for its arcade ports with titles such as STUN Runner, Xybots, Klax, RoadBlasters, Ninja Gaiden, Steel Talons and Hard Drivin’ showing just how powerful the 16-bit handheld was compared to its competition.

    The Lynx was a truly spectacular, superior piece of hardware
    by Rich Konkle 05 Jun 2008

    With virtually no advertising, most people didn't even know about the Lynx (while GameBoy ads saturated TV and print). With limited distribution, even people who wanted a Lynx had a hard time finding a store that sold them (while absolutely every toy, electronics and department store sold GameBoys). For the first couple of years the Lynx had very few games (while new GameBoy games hit the shelves every month). With little third-party support, the Lynx had a shortage of current, big-name arcade conversions (while seemingly every arcade game quickly appeared on the GameBoy).
    The Lynx was a truly spectacular, superior piece of hardware --but that alone couldn't prevent it's slow, quiet death. If only Nintendo had marketed it... If only ANYBODY had marketed it!

    ram base solution
    by kurt 20 Jun 2007

    Is there a ram based solution for play on lynx hardware some "rom images" found on the net??? What sort of memory do I use??? Can I self made somes rom card for my lynx hardware???

    thanx

    TURBOEXPRESS Was Better
    by mrperfect from mrperfect231@webtv.net Albania
    26 Aug 2006

    TURBOEXPRESS HAD A NICER SCREEN TV TUNER WAS ALSO 8 BIT WITH 16 BIT GRAPHIC CARD TURBODUO THOUGHCAN PLAY FULL SIZE TURBO GAMES SO YES ATARI WAS COOL BUT TURBOEXPRESS HAD THE NICER SCREEN AND LARGER LIBRARY CAUSE T PLAYS TURBO16 GAMES BUT THE LYNX WAS AWSOME AND ITS SAD IT FAILED IF I REMEMBER THEY MADE THE GAME DRACULA FOR THE LYNX AND IT WAS VERY COOL SURPASSING ANY OTHER DRCULA BUT SEGACDS BRAMSTOKER DRACULA QUITE A FEAT FOR A HANDHELD BUT AWAY WITH YE LOL

    8-bit Chip
    by Werner Domroese from New Jersey United States
    12 Aug 2005

    The 6502 custom CPU is indeed 8-bit in terms of addressable memory without bankswitching and buswidth.

    However, the other components of the system and its architecture as a whole, were 16-bits. The Lynx looks like a 16-bit system because of the heavy use of its custom chips. Unlike PC's, most of the processing load is divided over multiple specialized custom chips.

    This is the exact opposite of the Jaguar situation. Most games for the Jag look like 16-bit titles while the Jag is commonly accepted as a 64-bits _SYSTEM_. Most games for the Lynx look like 16-bit titles too (only the 6502C is 8-bits).

    Early prototypes of Lynxes were meant to link-up through infrared in stead of link cables.

    Another nice detail: The Atari Jaguar was meant to have games in which you could hook up your Lynx to the Jaguar as an advanced controller with its own personal display, so you could use it like a rear mirror in racing games or as a console display or a tracker thing for Alien vs Predator and so on. It fact, it could have been used in the exact same way as Nintendo plans to use it's Gameboy Advance as a controller for their GameCube.

    And last but not least: there are quite a few Lynx games that allow multiplayer networking. Not 2 Lynxes, like with two Gameboys or Gamegears, but up to 8 Lynxes linked together are supported in several games (like Slimeworld and Xenophobe). The serial link system itself should be capable of linking 32 machines together without repeaters or line drivers.