The
sega dreamcast Visual Memory Unit (VMU) is a groundbreaking memory card peripheral that revolutionized portable gaming and save functionality for the iconic Dreamcast console. Released alongside the system in 1998 (Japan) and 1999 (worldwide), this compact device-measuring just 45g-plugs into one of the two slots on a Dreamcast controller, allowing up to eight VMUs across a full setup for multiplayer madness.
Far more than a standard memory card, the VMU boasts a tiny monochrome LCD screen (48x32 pixels), a directional pad, four action buttons, a speaker for chiptune sounds, and connectors for linking units together. Powered by two CR2032 lithium batteries, it operates independently as a handheld console, running downloadable mini-games like Chao raisers from Sonic Adventure, Pocket GT from
sega GT, or homebrew titles such as Tetris,
pac-man, and even a 3D FPS. Its 128KB of flash memory provides 100KB (200 blocks) for saves and data, with a real-time clock for timestamps and customizable backgrounds visible through the controller's window.
In gameplay, it shines as a second screen-displaying health bars in Resident Evil: Code Veronica, player stats in NFL 2K2, graffiti in *Jet Set Radio*, or secret replays-while enabling file transfers between friends' VMUs. Official variants include the 4x Memory Card (800 blocks, page-switchable) and special editions like the Godzilla VMU with a preloaded virtual pet. Third-party options expanded storage, and modern aftermarket revivals like the 2023 VM2 add backlighting, USB-C charging, and MicroSD support.
A true sixth-gen pioneer powered by an 8-bit Sanyo LC8670 CPU, the VMU turned saving games into an addictive, interactive experience that's still beloved by retro enthusiasts today.